
An introduction

I am a game designer with a degree in Game and Level Design, and I’ve been developing games in Unreal Engine 5 for over 2 years. I have tested games professionally with Keywords Studios for over 3 years. I excel in cross-functional teams where I can collaborate with and support others in developing the desired gameplay experiences. I have collaborated with industry goliaths like Nintendo, Riot Games, and Bethesda, and I have worked on numerous AAA projects. My multidisciplinary approach, combined with a comprehensive grasp of game development's intricacies, enables me to tackle game design challenges with versatility.
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In the past 18 months, I have been a part of several projects. I have competed in multiple game jams, released several games, while also completed my program of Game and Level Design at LaSalle College. I managed a team of 18 for over 4 months, developed solo projects, and all the while worked as a quality assurance tester at Keywords Studios.
Achievements
Since August 2021, I have worked as a Quality Assurance Tester at Keywords Studios Montreal. During this time, I have collaborated with many big studios, and I have worked on several AAA releases. I am considered a veteran tester.





In November 2024, I was honored to host a booth at the Montreal International Game Summit (MIGS). It was an extraordinary experience as I was able to show off my game Outlaws of Orion to so many interesting people in our industry.


In July 2024, we also had the opportunity to host a booth at Comiccon Montreal. It was so exciting! Hearing everyone's warm reception was validation to our great success!
In the Fall semester, I was honored to have my game chosen by LaSalle College to represent its Game and Level Design program. During the Open House, I met lots of eager new people who were very impressed with the project.



During my time at LaSalle College, I hosted several presentations to industry professionals. I became a pro at presenting my ideas, especially when talking about my passion: the game I happen to be working on.